Search results for " multimedia"

showing 10 items of 108 documents

L'accesso all'informazione pre e post operatoria per il paziente laringectomizzato:progetto multimediale

2008

Laringectomizzatoprogetto multimedialaSettore MED/31 - Otorinolaringoiatria
researchProduct

Tag2Risk: Harnessing social music tags for characterizing depression risk

2020

Musical preferences have been considered a mirror of the self. In this age of Big Data, online music streaming services allow us to capture ecologically valid music listening behavior and provide a rich source of information to identify several user-specific aspects. Studies have shown musical engagement to be an indirect representation of internal states including internalized symptomatology and depression. The current study aims at unearthing patterns and trends in the individuals at risk for depression as it manifests in naturally occurring music listening behavior. Mental well-being scores, musical engagement measures, and listening histories of Last.fm users (N=541) were acquired. Soci…

FOS: Computer and information sciencesSound (cs.SD)Audio and Speech Processing (eess.AS)FOS: Electrical engineering electronic engineering information engineeringbehavioral disciplines and activitiesInformation Retrieval (cs.IR)Computer Science - MultimediaComputer Science - SoundhumanitiesMultimedia (cs.MM)Computer Science - Information RetrievalElectrical Engineering and Systems Science - Audio and Speech Processing
researchProduct

How could multimedia information about dental implant surgery effects patients- anxiety level?

2017

Background To evaluate the effects of different patient education techniques on patients’ anxiety levels before and after dental implant surgery. Material and Methods Sixty patients were randomized into three groups; each contained 20 patients; [group 1, basic information given verbally, with details of operation and recovery; group 2 (study group), basic information given verbally with details of operative procedures and recovery, and by watching a movie on single implant surgery]; and a control group [basic information given verbally “but it was devoid of the details of the operative procedures and recovery”]. Anxiety levels were assessed using the Spielberger’s State-Trait Anxiety Invent…

AdultMalemedicine.medical_specialtyVisual analogue scaleAnalgesicDental implant surgery03 medical and health sciences0302 clinical medicinePatient Education as Topicstomatognathic systemDental AnxietymedicineHumansGeneral DentistryDental ImplantsAnxiety levelbusiness.industrySingle implantResearch030206 dentistryMiddle Aged:CIENCIAS MÉDICAS [UNESCO]stomatognathic diseasesOtorhinolaryngologyMultimedia030220 oncology & carcinogenesisUNESCO::CIENCIAS MÉDICASMultimedia informationPhysical therapyAnxietySurgeryFemalemedicine.symptomOral SurgerybusinessKazancioglu H. Dahhan A. Acar A. -How could multimedia information about dental implant surgery effects patients- anxiety level?- MEDICINA ORAL PATOLOGIA ORAL Y CIRUGIA BUCAL cilt.22 2017Patient education
researchProduct

HTML - Hypertext Markup Language

1997

XHTMLRuleMLMarkup languageComputer sciencecomputer.file_formatHTMLSynchronized Multimedia Integration LanguageComputer Science ApplicationsWorld Wide WebSGMLcomputerInformation Systemscomputer.programming_languagePCDATACollaborative Application Markup LanguageInformatik-Spektrum
researchProduct

Análisis de la relación entre nuevas tecnologías y chino como segunda lengua: aplicaciones para teléfonos inteligentes y juegos

2017

Se ofrece un estudio sistemático y el análisis de la documentación más destacada y actual sobre la relación entre aprendizaje y enseñanza de una segunda lengua (L2), aplicada a la lengua china (CSL, chino como segunda lengua). Luego de repasar la trayectoria de los avances tecnológicos, en particular de las aplicaciones (apps) de telefonía celular y el diseño u oferta de juegos y simuladores para la enseñanza y el aprendizaje de CSL, se hace referencia a artículos e investigaciones especializados publicados en revistas internacionales, tanto sobre la lengua china como de lingüística y filología comparadas.

Cultural StudiesH1-99Linguistics and LanguageMateriales Multimedia de aprendizajeSociology and Political ScienceChino como Segunda Lengua (CSL)History of AsiaDT1-3415enseñanza y aprendizaje de la lengua chinaDS1-937Language and LinguisticsSocial sciences (General)entornos virtuales de aprendizajeaprendizaje de idiomas asistida por móvilAnthropologymicroaprendizajeHistory of AfricaEstudios de Asia y África
researchProduct

Guglielmo Borremans di Anversa pittore fiammingo in Sicilia XVIII (1912) di Gioacchino Di Marzo. Aggiornamento critico-bibliografico. Un progetto mul…

2012

Settore L-ART/04 - Museologia E Critica Artistica E Del RestauroGioacchino di MarzoProgetto multimediale.Guglielmo Borremans di Anversa pittore fiammingo in Sicilia nel secolo XVIII
researchProduct

Revista electrónica de investigación y evaluación educativa

2014

La Economía Experimental ha desarrollado diferentes experimentos que pueden ser aprovechados como una actividad docente en la enseñanza de la Economía. Su naturaleza activa y participativa motiva a los alumnos y estimula la reflexión y la mejor comprensión de algunos fenómenos económicos como el funcionamiento de los mercados, donde los resultados individuales dependen del conjunto de las decisiones de los agentes y de sus interacciones. Los experimentos económicos tienen ya una larga tradición, y han proporcionado resultados espectaculares y conclusiones ampliamente admitidas sobre la dinámica de mercados y el efecto de las instituciones económicas. Las nuevas tecnologías facilitan la real…

Classroom gamesExperimental economics educational software classroom games auctionsmétodo multimediaciencias económicasAuctionsExperimental economicsEducational softwareEconomía experimentalHerramientas docentesnuevas tecnologíasJuegos en redSubastasEducation
researchProduct

The use of Technology in the promotion of Children's Emotional Intelligence: The multimedia program "Developing Emotional Intelligence"

2018

"Developing Emotional Intelligence” is an Italian language multimedia tool created for children between 8 and 12 years of age. The software is based on the four ‘branches’ of model of emotional intelligence proposed by Mayer and Salovey and aims to evaluate and improve abilities in perception of emotions; using emotion to facilitate thought; understanding emotions; and managing emotions. In the software, four characters represent the four branches of emotional intelligence and guide children through the ‘world of emotions’ using drawings, animations, music, sounds and verbal instructions. The software is comprised of two components, namely an assessment section (27 items) and a training sec…

Settore M-PSI/01 - Psicologia Generalelcsh:LC8-6691social emotional learningmultimedia softwarelcsh:Special aspects of educationemotional intelligence social emotional learning multimedia software child mental healthSocial learningchild mental healthemotional intelligenceSettore M-PSI/04 - Psicologia Dello Sviluppo E Psicologia Dell'EducazioneEmotional intelligenceChild mental healthEducation -- Social aspectsGeneralLiterature_REFERENCE(e.g.dictionariesencyclopediasglossaries)
researchProduct

Communication Design for the Dissemination of Scientific Knowledge. Languages, Tools, Technologies, Collaborative Processes for Museum Education

2019

Il testo propone l’analisi di un articolato processo di ricerca-azione, avviato in occasione di alcune sperimentazioni didattico-scientifiche nate dalla collaborazione tra le discipline del design, della rappresentazione multimediale, delle scienze botaniche nell’Università di Palermo. L’esperienza proposta è stata centrata sulla comunicazione scientifica e sull’elaborazione di prodotti comunicativi per la didattica museale e istituzionale dell’Orto Botanico di Palermo. In quest’occasione sono stati sperimentati strumenti progettuali, tecnologie e modalità di espressione successivamente rielaborati anche in un progetto di sviluppo territoriale, che ha portato alla realizzazione del “Micromu…

Communication designSociology of scientific knowledgeKnowledge managementdesign della comunicazione e dell'informazione didattica e tecnologie museali educazione tramite media digitali rappresentazione multimediale.business.industryProcess (engineering)Communication and Information design museum education and technologies education through digital media multimedia representation.Museum educationSettore ICAR/13 - Disegno IndustrialeBotanical gardenNarrativeSociologyDimension (data warehouse)businessScientific communication
researchProduct

Streaming for vehicular users via elastic proxy buffer management

2004

In this article we refer to the market of vehicular networks, where groups of customers located in the same public vehicle (e.g., a train or bus) connect to a terrestrial network through a wireless/satellite backbone link. Elastic buffering is a proxy management technique devised to decouple the multimedia information retrieval rate on the network backbone from the playout streaming rate at the user terminal. It has been shown in the past that the application of elastic buffering mechanisms in terrestrial networks brings significant advantages in terms of network effectiveness. We show that elastic buffering is an extremely effective means to reduce, or even eliminate, streaming service out…

Mobile radioService (systems architecture)Computer Networks and CommunicationsComputer scienceDelayed real time servicesMultimedia information retrievalCommunication channels (information theory)Resource sharing algorithmBuffer storageWirelessInformation retrievalWireless telecommunication systemsElectrical and Electronic EngineeringReal time streaming servicesProxy (statistics)Railroad car equipmentVehicular area networksBackbone networkInternetMobile computingVehicular ad hoc networkbusiness.industrySettore ING-INF/03 - TelecomunicazioniComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSSatellite communication systemsElastic proxy buffer managementLocal area networksReal time systemsAlgorithms; Buffer storage; Communication channels (information theory); Information retrieval; Internet; Local area networks; Multimedia systems; Railroad car equipment; Real time systems; Satellite communication systems; Satellite links; Wireless telecommunication systems; Delayed real time services; Elastic proxy buffer management; Fast internet for fast train hosts (FIFTH); Real time streaming services; Resource sharing algorithm; Vehicular area networks; Mobile computingComputer Science ApplicationsTerminal (electronics)Fast internet for fast train hosts (FIFTH)businessSatellite linksAlgorithmsMultimedia systemsComputer network
researchProduct